StrangerCoug
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Post by StrangerCoug on Nov 29, 2011 18:37:40 GMT -5
Self-explanatory. Should the lowest dollar value on the wheel, what I call "bottom dollar" in my head, be increased?
Personally, I want to say yes, but not without some major changes. For one, the wheel is running out of variety in the dollar amounts, especially with a bunch of $300s and the $700 gone. The second-highest value on the wheel should go up if they do this (I would say to $1,000 or $1,500). The earliest episodes of the French version had only 500₣, 1,000₣, 1,500₣, 2,000₣, 2,500₣, and 3,000₣ as money values on the wheel in Round 1, with 4,000₣ added in later rounds. I'm not going to be happy with only six or seven different values on the American wheel.
The harsh reality, though, is that I don't see them upping any values until either their budget increases or they make vowels more expensive. Wheel of Fortune is still a watchable show, but if they try to make it more enjoyable by throwing a lot of money everywhere without making up for it they're going to see the bottom of their bank vault.
Your opinion?
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MarioGS
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Post by MarioGS on Nov 29, 2011 18:54:14 GMT -5
I think it's fine at 300 for early in the game, but like in my game, I'd increase the minimum to 500 for Round 4.
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whammy007
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Post by whammy007 on Nov 29, 2011 19:31:36 GMT -5
I think they should bring back $250. It's really not that far removed from $300, but it at least projects an essence of variety on the wheel. In fact, that's what I'll be doing for my netgame once Mario's wraps up: $250 minimum with $500 vowels.
Of course, most of the argument is nullified by the $1,000 house minimum - seems too high in my opinion. They should guarantee them $1,000 at the end of the game if they won less, but the per-round minimum shouldn't be that high.
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WarioSajak
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Post by WarioSajak on Nov 29, 2011 20:58:47 GMT -5
I don't think the bottom dollar should go up; $300 has been on the Wheel since 1973, after all.
I do think vowels should go up to at least $500, because currently it's the same problem daytime had from 1990-91 with $100 vowels, in that they could be purchased after one consonant no matter what dollar amount was landed on.
I also think the one-template concept is idiotic, since it means the second-highest regular value is always $900. Add $1,000 and/or $1,500 in Rounds 3+, or at the very least bring in $950.
$1,000 as the house minimum, Toss-Up #1 value, and the "I didn't solve any" consolation prize is a bad idea -- it lumps those who got one of the first two with those who didn't solve any puzzles at all, which just doesn't feel right to me.
(Speaking of which, I say get rid of TU2, make TU1 {and the house minimum} $1,500, and segue from interviewing the players directly into Jim's spiels. $1,500 rewards those who solve puzzles, while the $1,000 "I didn't solve any" consolation prize is for those who don't.)
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MarioGS
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Post by MarioGS on Nov 29, 2011 21:04:57 GMT -5
The one-template concept doesn't have to be that idiotic. They can also add some separate wedges of higher values here and there, like the 1985 nighttime wheel with the add-on $700, $800, and $900 wedges. Though today, something like $1000, $1200/$1250, $1500, and $2000 would be better and more beneficial for Speed-Up Rounds.
What do you mean $1,500 rewards "those who solve puzzles"? Do you mean the house minimum, or a flat loser prize like the $2,000/$1,000 on Jeopardy? (I doubt you mean the latter, but just checking.)
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germanname1990
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Post by germanname1990 on Nov 30, 2011 17:46:47 GMT -5
There's no doubt it should eventually go up.
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WarioSajak
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Post by WarioSajak on Nov 30, 2011 18:16:12 GMT -5
What do you mean $1,500 rewards "those who solve puzzles"? Do you mean the house minimum, or a flat loser prize like the $2,000/$1,000 on Jeopardy? (I doubt you mean the latter, but just checking.) $1,500 for Toss-Up #1 rewards the player who solves it, as does making said amount the house minimum for solving a puzzle. Leaving it at the current $1,000 lumps them with those who were unable to solve any puzzles (and hence get a $1,000 consolation prize). Mind you, the consolation prize should still be $1,000 -- solve a puzzle, get at least $1,500; don't solve any, get $1,000.
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Post by damion92laverne on Dec 26, 2011 2:58:11 GMT -5
It should go down to $200 or $150. House minimum should drop back to $500.
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WarioSajak
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Post by WarioSajak on Dec 26, 2011 14:13:41 GMT -5
^Show's cheap enough as it is. It certainly doesn't need to be cheaper.
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Post by Deleted on Dec 26, 2011 14:18:56 GMT -5
The bottom dollar's fine as it is... just get rid of the stupid house minimum. You shouldn't reward a player for solving at $0 or only $50, they should work for the money, not just solve to get instant $$$.
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Post by damion92laverne on Dec 26, 2011 22:02:28 GMT -5
^Show's cheap enough as it is. It certainly doesn't need to be cheaper. I don't think so; there's lots of opportunities for contestants to win $10,000+ in EVERY ROUND quite easily (wasn't always like that IIRC). Maybe if the amounts on the wheel are cheaper, the show could increase the prize budget for the bonus round. IMO, the whole "cars or cash" thing in the BR is too stale (needs more variety). The bottom dollar's fine as it is... just get rid of the stupid house minimum. You shouldn't reward a player for solving at $0 or only $50, they should work for the money, not just solve to get instant $$$. This.
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WarioSajak
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Post by WarioSajak on Dec 27, 2011 4:29:37 GMT -5
Maybe if the amounts on the wheel are cheaper, the show could increase the prize budget for the bonus round. IMO, the whole "cars or cash" thing in the BR is too stale (needs more variety). The show's having budget problems in the front game, as well -- I'm with you on the Bonus Round prizes being stale, but all Wheel even offers period are trips, cars, and cash. They certainly need more variety, but all signs point to them just being lazy. How about a dining room set, a sofa, or a dresser? Artwork, maybe; high-tech packages, certainly. More practical prizes. At this point, I'd even settle for the Annuity! (Question for the masses: do they even give out not-monetary consolation prizes anymore?) The bottom dollar's fine as it is... just get rid of the stupid house minimum. You shouldn't reward a player for solving at $0 or only $50, they should work for the money, not just solve to get instant $$$. And then we'd be yelling that Friedman's a scrooge for kicking people out of the studio with $950 or less. Just...no.
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Post by Deleted on Dec 27, 2011 10:59:53 GMT -5
Then maybe give $500 to people who don't get anything/under $500 in the maingame. But during the maingame, gameplay should be spin the wheel, buy a vowel, solve the puzzle like it usually is instead of get your turn back and immediately solve for $1,000. Like I said earlier, the house minimum is just a useless and unnecessary reward *unless you wanted to try and get some money with one letter left and couldn't get over it*.
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Post by woffan4ever on Dec 27, 2011 14:58:35 GMT -5
I may have said this before but I'll reiterate it. The house minimum is fine where it is. The dollar values, however, should go up. Here is my idea of what the wheel configs should be (obviously, the color scheme would be different)... Round 1: Round 2: Round 3: Round 4: . Underneath the prize wedge is a $550.
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Guint
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Post by Guint on Dec 27, 2011 19:41:53 GMT -5
The minimum value on the Wheel is fine as it is. Considering the changes to the Wheel over the last couple of years, it would decrease the variety of Wheel values.
I prefer the single template; but the Wheel does need more variety in terms of cash wedges, not cardboard. In particular, $700, $750, $1000, and $1500.
The house minimum is ludicrously high. I'm thinking $250 for the front game (to push contestants to spin) and either $250 or $500 in the final.
Vowels should definitely go up to $500.
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Post by gameshowguy2000 on Jan 31, 2012 17:22:10 GMT -5
The only change I'd make is to start the Jackpot at $10,000 (and that applied to Friday Finals episodes only during that format's run).
We need to keep up with inflation, and that's a good way to do it (just like increasing Round 1's top dollar to $2500 in 2000 was the way to keep up with inflation).
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