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Post by gameshowguy2000 on Jul 31, 2013 10:35:17 GMT -5
I remember those mid 90's games...I remember there was actually footage of the game played on the computer; and yeah, the vertical values scrolling didn't really look good, and neither did the graphics. I prefer Sony's.
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germanname1990
I am the King of Live Play. Wheel with it!
Posts: 2,583
SPIN ID: WG1096336
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Post by germanname1990 on Jan 15, 2014 10:57:31 GMT -5
I'm going to bump this one back up because I read something on Wikipedia about a Wheel of Fortune game for the Game Boy Color. It was cited to IGN I followed the link and it gave me a false release date of December 31, 1969. The only other information was that Majesco was to be the publisher. Any thoughts?
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Post by Chris2788 on Jan 19, 2014 16:34:39 GMT -5
Check out this version from the Apple II version. If only there was a functioning emulator to play it.
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Post by Deleted on Jan 19, 2014 18:25:09 GMT -5
^Link?
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Post by Chris2788 on Jan 19, 2014 18:33:57 GMT -5
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germanname1990
I am the King of Live Play. Wheel with it!
Posts: 2,583
SPIN ID: WG1096336
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Post by germanname1990 on Jan 19, 2014 20:09:39 GMT -5
[GASP!] Oh, my goodness! That is incredible!
Even so, there is a small problem. Despite the authenticity put into this thing (and I mean the graphics are just amazing for Apple II standards, please don't get me wrong), I do not know if this is an actual licensed version and thus should be posted or mentioned here. If we were to know that Mr. Rambeau got the legit license (from Califon Productions perhaps?) to produce such an incredible "Wheel of Fortune" game, then that's when we can mention this.
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Post by woffan4ever on Jan 20, 2014 0:45:37 GMT -5
It is NOT an officially licensed version per the description found on the link:
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WarioSajak
VIP
Co-Owner of Karen's Pool Tables
Daniel, lover of classic "Wheel".
Posts: 1,894
SPIN ID: DB2986720
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Post by WarioSajak on Jan 20, 2014 10:06:58 GMT -5
...Wow. I don't claim to know much about the Apple II GS (while I'm aware of many computers from across decades, my first home computer wasn't until late 1998, and even then it had Windows '95), but Rambeau beat the crap out of the contemporary computer and console efforts from Sharedata and GameTek. Unfortunately, there don't seem to be any videos of this version online, which kinda sucks.
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Post by nowhammies11 on Jan 20, 2014 10:44:37 GMT -5
Got it working. There's a link to the .2mg file there. Load it with ActiveGS.
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germanname1990
I am the King of Live Play. Wheel with it!
Posts: 2,583
SPIN ID: WG1096336
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Post by germanname1990 on Nov 5, 2019 4:08:00 GMT -5
All right, guys. I know it's been nearly six years since the last reply in this thread was made, but then again, it's been about fifteen years since that Live Play I've been wanting was supposed to be released and about thirteen years since I saw it on eBay. With all that said, I found some more info about it just a few hours ago. Looks like Best Buy was to sell this thing. www.bestbuy.com/site/hasbro-wheel-of-fortune-live-play-game/6433656.p?skuId=6433656All the same, however, it's possible that they may have actually done so, and I'll tell you what I mean by that. One of the video game stores that I'm a regular at has sold Tiger electronic games from time to time. Earlier this year, I saw a Pokémon Pokédex from Tiger, and I asked the manager if they really sell Tiger games. He told me that they do from time to time, and that's when I realized I got another potential gateway for this Live Play game. Helping matters even more is that he knows just how big of a Wheel of Fortune fan I am. So, I told him about this Live Play game and showed him some pictures. Turns out he's seen this specific game in stores many years back! Now unfortunately, this was well before we knew each other, but he promised me that if he found one, he was going to get one and hold it for me. So I got even more people willing to help me out with getting my hands on this thing. I got the folks in this video game store, I got you folks here, and uh, yeah, I got myself. :lol:
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germanname1990
I am the King of Live Play. Wheel with it!
Posts: 2,583
SPIN ID: WG1096336
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Post by germanname1990 on Dec 27, 2019 18:43:41 GMT -5
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wheelman97
Finally back on here. Took a bit of a break.
Posts: 55
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Post by wheelman97 on Dec 27, 2019 22:37:26 GMT -5
Hold the bloody phone! Did you actually get it???
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germanname1990
I am the King of Live Play. Wheel with it!
Posts: 2,583
SPIN ID: WG1096336
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Post by germanname1990 on Dec 28, 2019 3:15:25 GMT -5
I didn't get it yet, but I bought it. I'm on my phone checking to see for listings, and as soon as I saw that listing and price, boom. I showed absolutely no hesitation hitting that "Buy it Now" button. With that being said, however, the scary part starts now because anything can still happen at this point. So I'll keep you guys posted whenever something big happens, but no one please put up any information up over at Wikia until the game is safely in my hands, not even that it's been bought. I'll put the info up accordingly and the mods there can reword it to how they see fit if need be. But since we have now have some terrific photos of this thing, I'll still allow discussion here. For one, my recreations of the layout are a little wrong. Let's compare this to my May 2010 recreation. www.deviantart.com/germanname/art/WOF-Live-Play-Revised-164608998For one, the red $600 on my layout should be valued at half that. $600 should actually be the value of the blue wedge that's right next to it. Speaking of blue, the blue should be much brighter, at least on the released layout. The prototype's blue wedges were indeed darker. In fact, most of the wedges were darker. As for the $5000 space, it's still pink, but when compared to the ;avender $10,000 space, there's another difference apart from color and value. While the $10,000 space is styled the same way as the three-digit spots despite being the top dollar value, the $5000 is not. It's in a different font that's similar to the way the top dollar value was on the show at the time. In addition, while Bankrupt and Lose A Turn appear to the same font as one another, the Free Spin space appears to be in the same font as the $5000 space, noticeably different from the penalty spots. The word SPIN is clearly squished too. One more thing about the layout, and I'm sure many of you may have noticed this too. From the red $800 going clockwise to the yellow $700, the color scheme in that area doesn't look 2004. It looks more like 1994, even though the $700 space was more orange than yellow back then. Still nostalgic, isn't it? And how's this for nostalgia? Shortly after finding out about the game in 2004, I read that it takes a whopping 6 AA batteries to power this thing, and some of you may be asking what else may be taking that many batteries. Two handheld systems from SEGA released back in the early nineties, the Game Gear and the Nomad (the latter of which was just a portable SEGA Genesis), each took six AA batteries to power, but despite this, you could get up to only six hours of portability if you were lucky. Fortunately, both systems could be plugged in. It would've been nice if the Live Play game offered such a luxury. Now this may be the Parker Brothers' release as Tiger's logo is not at all present. Even so, Parker Brothers' logo is not present either. On the battery door, Hasbro is mentioned, but based on the packaging we've seen (as well as a regular 2005 handheld game that Parker Brothers themselves released), I can imagine that the copy I bought was released by Parker Brothers. The only downside is that I do not have the packaging or the instruction booklet. Without instructions, it's going to take some toying around, but since the big I wanted was to see how this works, I guess I'll have fun finding out, but it would be much easier with instructions. That button marked "Extra" already makes me very curious. Then you have the dial on top that is really the selling point of this game. That's going to be a tough one for me to figure out as well. But hey, at least I now have a taste of how the Wheel works. So, what are your thoughts about this game at this point, folks?
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Hirsk26
Made It and Played It
I do announcing, narrations, impressions so Jim watch out, I'm comin' for you.
Posts: 222
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Post by Hirsk26 on Dec 28, 2019 13:39:50 GMT -5
If it don't work. I'll buy it from ya.
jk.
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germanname1990
I am the King of Live Play. Wheel with it!
Posts: 2,583
SPIN ID: WG1096336
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Post by germanname1990 on Dec 28, 2019 22:01:19 GMT -5
Well, thanks for the offer, but I do apologize. Even if it doesn't work, I've been waiting way too long for this thing. Besides, I made a similar mistake many years ago with a SEGA CD system. Although I have since gotten two better versions of the SEGA CD, I learned a tough lesson and promised myself I would not make the same mistake again. I'm staying true to that promise. Even so, I promise y'all a YouTube video to show how it works, at least in regular mode. If I find some early Season 22 episodes lying about in my plethora of VHS tapes, I'll see if it works with them. I have a small CRT television that I inherited from my grandmother, and it still works. Even so, using the Live Play feature is going to be an extreme move.
Anyway. The game's packed, shipped, and has left the origin post office in northern Connecticut just a few hours ago as I type this up. Knowing that it's on its way, I have overcome a very scary hurdle. Also, right after I bought it, I requested to the seller that the mailman ask for a signature when the game arrives. The seller responded to say he obliged. So the odds are looking really good at this point. According to the tracking information, the Postal Service stated that the game should arrive Tuesday (regular deliveries do occur on New Year's Eve but not on New Year's Day), but if all works out well, there's a chance it could actually arrive Monday.
And the game works beautifully. The proof is in the pudding - pardon me - pictures. So that shouldn't be a concern.
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germanname1990
I am the King of Live Play. Wheel with it!
Posts: 2,583
SPIN ID: WG1096336
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Post by germanname1990 on Dec 30, 2019 3:33:39 GMT -5
Good news, ladies and gentlemen. My Live Play game is in my sweet home Chicago as I type this up. This does not mean I will get it today, but the chances of that happening have just skyrocketed. Whatever happens, I will continue to keep you folks posted.
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germanname1990
I am the King of Live Play. Wheel with it!
Posts: 2,583
SPIN ID: WG1096336
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Post by germanname1990 on Dec 30, 2019 15:02:10 GMT -5
As I said earlier, I've been waiting over fifteen years to at least see how this game works. I'm happy to tell you folks two fantastic words about the wait. It's over. I still think about had I gotten thirteen years ago because had I done so, I don't think I would've placed as much value on it as I do now. So with that being said, I would like to say thank you to everyone who helped me out any way they could. I would like to thank MarioGS for making those purple $10,000 and pink $5000 spaces a few years back. So with that out of the way, I can finally tell you how this thing works at long last. The theme music is neither Changing Keys nor Happy Wheels. It's a generic theme, but it does show some resemblances to Changing Keys here and there. It's also a talking game, similar to Tiger's 1998 Wheel of Fortune Slots, with a host telling you "Welcome to Wheel of Fortune!" and the music playing right after. I haven't checked out the Live Play feature yet, and it may be a while before I do, but that's not what I got it for anyway. Matters aren't helped with the dial at the top making some sort of springy sound whenever I try to rotate it. So I got to be careful with that. Even so, you don't need to be watching the show to operate this thing. I played a little test game under normal mode, and it plays very similar to Tiger's other Wheel of Fortune games. $900 is the top dollar value in Round 1, with $5000 becoming active in Round 2 and $10,000 becoming active in Round 3. The category chime is straight from the show, but the sound effects, namely the bell and buzzer, appear to be similar to Tiger's 2002 Crossword game. You have an audience that applauds when you solve a puzzle and groans when you hit Lose A Turn (I didn't hit Bankrupt on the test play). When you spin the Wheel, as I figured, a light does indeed go around, going clockwise, but what surprised me was that it changes color with every wedge. Fittingly, the lights are red over the penalty wedges, but for the others, they're mostly yellow and green. My first spin, interestingly enough, was Free Spin. You still have to choose a letter for no money, but if the letter's in the puzzle, the host will tell you verbally that you won a Free Spin. A big difference to Tiger's previous games is solving. When solving, you don't go from left to right. Instead, when you type in a letter, all instances appear. When you're finished, you don't even have to hit the enter button. The audience applauds and that tells you right then and there that you got it right. The Bonus Round hasn't changed much. It still uses the W-H-E-E-L format and either E is chosen at random. Apparently, you cannot check the category when choosing your three consonants and a vowel. I pressed the category button and nothing happened. Even so, I still managed to get the Bonus Puzzle for a cool $25,000 which I presume is still the top Bonus Prize. So there's no 10x the value shown on the Wheel like in the 1995 game or the 1999 Deluxe Edition. All in all, it's a lot of fun, and the fact that this thing is so rare helps add to the worthwhile value. So I'm keeping this well protected in the box it came in, but I'm a guy who lovers spares. So I won't mind at all getting a second copy of this gem should one pop up, but in the meantime, I cannot thank you guys enough for all the help and support you've given me when it comes to this, and I wish you guys a very Happy New Year and Happy New Decade as well. I'm sure I will have one with this game in my hands at long last. Even so, it's probably going to take a week for me to realize I'm no longer dreaming over this thing like I was for the past fifteen years. I mean I probably will still dream only to wake up and this time, there it is safe and sound. Thanks again, folks!
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Hirsk26
Made It and Played It
I do announcing, narrations, impressions so Jim watch out, I'm comin' for you.
Posts: 222
Airdate: 12/28/2016
Winnings: $8,400
SPIN ID: KH7447575
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Post by Hirsk26 on Dec 30, 2019 15:55:17 GMT -5
You should make a video of how it works.
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germanname1990
I am the King of Live Play. Wheel with it!
Posts: 2,583
SPIN ID: WG1096336
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Post by germanname1990 on Dec 31, 2019 5:01:12 GMT -5
I actually promised earlier that I would, Hirsk. I'm staying true to that. Besides, I'm sure just about everyone else here is also interested. You guys are why I'm planning to make one.
Anyway, I figured out the problem with the Live Play dial at the top making that clanking sound when turning on TV mode. It's being wound too far when being turned off. To turn it off properly, there's a faint click. Once you hear that click, that means you should not rotate the dial any further. Needless to say, with this info I still need to be careful with that. I'm also making a wise decision to not touch the dial while the game is on. I'll bring all of that up in the video.
So after figuring that out, I tried the Live Play mode. The game told me to point it at the TV. I pointed the device at the LCD TV, had a different TV show play, what could possibly go wrong? Well, the red light at the top left was on, and the game was telling me that it was looking for a signal. Much to my expectations, it then told me it couldn't and had me refer to the instruction booklet. If only it could print the instruction booklet out or better yet have the instructions built in so there wouldn't be any need for a booklet! I'll see if I can find a digital scan of this thing online, but I'm not getting my hopes up with that. Anyway, after telling me to refer to the booklet, it automatically tried again, and after that, it was the same pattern. After another cycle or so, I turned the game off, making sure to do so while the game was displaying the "refer to the instruction" message. It's rare, it's delicate, I waited too long to get my hands on this thing, I don't see a single reason why I should take any chances with this.
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Post by wipeoutman33 on Dec 31, 2019 11:57:10 GMT -5
I actually promised earlier that I would, Hirsk. I'm staying true to that. Besides, I'm sure just about everyone else here is also interested. You guys are why I'm planning to make one. Anyway, I figured out the problem with the Live Play dial at the top making that clanking sound when turning on TV mode. It's being wound too far when being turned off. To turn it off properly, there's a faint click. Once you hear that click, that means you should not rotate the dial any further. Needless to say, with this info I still need to be careful with that. I'm also making a wise decision to not touch the dial while the game is on. I'll bring all of that up in the video. So after figuring that out, I tried the Live Play mode. The game told me to point it at the TV. I pointed the device at the LCD TV, had a different TV show play, what could possibly go wrong? Well, the red light at the top left was on, and the game was telling me that it was looking for a signal. Much to my expectations, it then told me it couldn't and had me refer to the instruction booklet. If only it could print the instruction booklet out or better yet have the instructions built in so there wouldn't be any need for a booklet! I'll see if I can find a digital scan of this thing online, but I'm not getting my hopes up with that. Anyway, after telling me to refer to the booklet, it automatically tried again, and after that, it was the same pattern. After another cycle or so, I turned the game off, making sure to do so while the game was displaying the "refer to the instruction" message. It's rare, it's delicate, I waited too long to get my hands on this thing, I don't see a single reason why I should take any chances with this. More than likely, the Live Play probably works best with CRT television sets, considering that it came out when the show was still in Standard Definition.
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