wheelbaby
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Post by wheelbaby on Sept 14, 2012 15:58:29 GMT -5
I know the outcome of her game. You'll have strong feelings about it.
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germanname1990
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Post by germanname1990 on Sept 14, 2012 16:01:29 GMT -5
Now they said Prize wedges, 1/2 Kias, and Gift tags also offer $500 per consonant occurrence. Since the Wild Card is also on $500, wouldn't that also award $500? I don't see why it shouldn't.
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WayoshiM
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Post by WayoshiM on Sept 14, 2012 16:08:46 GMT -5
All of these prize wedges have been moved / stayed at a newly created $500 spot, so absolutely it all lines up.
What I'm confused about is why they made the MDW of all things the sole wastable spot this season.
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MarioGS
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Post by MarioGS on Sept 14, 2012 17:28:40 GMT -5
My guess is they didn't do it with the MDW so that when people hit it when having no money, they can't protect it by mass vowel buying right afterwards. They're forced to spin again and risk losing it to Bankrupt, and this exact scenario has ended like this before...
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WayoshiM
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Post by WayoshiM on Sept 14, 2012 18:20:37 GMT -5
That's a valid point - keeping it wastable (i.e. worthless) does affect the odds of winning the million negatively.
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MarioGS
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Post by MarioGS on Sept 14, 2012 18:28:19 GMT -5
Guint has also theorized that the MDW was why they retired Free Spin, because it could save a MDW from being retired much easier than FP can...I imagine the second Bankrupt was made permanent for this reason as well... Darn you, Michele Lowenstein!
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WayoshiM
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Post by WayoshiM on Sept 14, 2012 18:42:12 GMT -5
Could that really be? An overreaction to an early win even though guesstimated odds show that the million will only be hit in the BR about 2-3 times a decade?
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Guint
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Post by Guint on Sept 14, 2012 20:05:03 GMT -5
The less times it appears, the better. The Million Dollar Win is also, IMO, what practically took out a lot of categories from the Bonus Round. The Million Dollar Prize screwed up everything.
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WayoshiM
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Post by WayoshiM on Sept 14, 2012 20:45:23 GMT -5
Of all the stupid things... that promo is up, but no Wheel shots at all!
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MarioGS
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Post by MarioGS on Sept 14, 2012 21:32:35 GMT -5
Yep. The weekly promo is up. Spoiler alert, but nothing TOO revealing, except in the case of your friend, Sanam. Don't expand on this please. www.sonypictures.com/previews/tv/wheeloffortune/ (click the first link on the list) Like Wayoshi said, there are absolutely no shots of the Wheel. Looks like we actually will have to wait for the premiere to know the layout for sure. You guys love torturing us, don't you Wheel? (That's a half-joke. Let's not expand on that remark, please.) For those that don't want to watch it, here are a couple of screenshots. First, an overhead of the Wheel graphic used in the title card, complete with a green "30" center (thanks Jon, for the still): And a still of the scoreboards. I cropped out the contestants to avoid spoilers as to what episode it's from... Sanam, do you remember any other graphics besides the 1/2 Car tags? There has to be something to justify the thin scores (notice how the numbers are thinner while the dollar sign is the same size as before...). Is there perhaps a Wild Card, Prize, or MDW graphic? The tag seen here is also quite "left". There's enough room to put three tags down there...Also, it looks like the "sky" WOF logo on Pat's podium won't be an off-camera-only thing. Yay. Regardless, I'm still very excited for the Season 30 premiere! It actually looks pretty promising to me.
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germanname1990
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Post by germanname1990 on Sept 14, 2012 22:11:10 GMT -5
Sweet shot of that computerized layout!
Speaking of which, I'm trying to recreate the layout used from seasons 27-29 when the prize is announced, but I'm not getting a lot of good -quality shots. If someone could please help me out with that, I'd gladly appreciate it.
I also know about the special WOF 30th Anniversary app, and I'm looking forward to getting that. Hopefully $650 will be a value. I wonder if Pressman is going to make a 30th Anniversary edition board game too. If they do, I sure do hope they make some much-needed updates.
But if there were three words I could say to sum everything up for Monday, they'd be "I can't wait!" ;D
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MarioGS
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Post by MarioGS on Sept 14, 2012 22:13:37 GMT -5
I wonder if Pressman is going to make a 30th Anniversary edition board game too. If they do, I sure do hope they make some much-needed updates. Knowing them, nope.
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wheelbaby
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Post by wheelbaby on Sept 14, 2012 22:18:01 GMT -5
Yes, they have moving graphics on there. I can't see the promo from my phone!!! I'll have to look later tonight.
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MarioGS
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Post by MarioGS on Sept 14, 2012 22:19:23 GMT -5
"Moving" graphics of what, exactly?
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wheelbaby
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Post by wheelbaby on Sept 14, 2012 22:38:56 GMT -5
At one point I remember cars. Sorry you will have to wait until Monday.
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wheelbaby
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Post by wheelbaby on Sept 15, 2012 1:18:52 GMT -5
YES - love the promo!!!
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germanname1990
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Post by germanname1990 on Sept 15, 2012 11:38:28 GMT -5
Now I read about the issue of cash under the Million Dollar Wedge. Whenever $1,000,000 is made easier to win, apparently that's what costs interest in the show. When the million was first won in Deal or No Deal thanks to the Million Dollar Mission, for some whatever reason the ratings dropped.
Millionaire had problems of their own when they decided to go into syndication. If their goal was to give Wheel some competition, it received the opposite outcome. On top of that, on that show, more people were made millionaires than any other show in history if I'm correct. In fact, I think that was another factor in the show's "demise" although it still airs to this day.
Also, on Aussie's Million Dollar Wheel, the adding of one $200,000 for each episode until it's won may have played a factor in the show's demise although I read most were unhappy with the way the set looked, despite the fact that I liked it.
So these are examples of reasons that I believe that no $800 should be given to the player who picks up the Million Dollar Wedge. Keep it difficult so people can keep watching.
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Post by Deleted on Sept 15, 2012 16:26:50 GMT -5
The problem with DoND was because, of all game shows, it had the most IMPOSSIBLE way of winning the million. There was no skill involved, it was all luck based. A player who played very well throughout the entire show could easily lose the top prize in a flash. Add in the fact that they didn't get their first winner until 3 years from the premiere, and were desperate enough to do a special $Mil Mission, of course people would lose interest in the show. The issue with Millionaire was because the game had no telling in when a contestant would answer. People would sit around for long periods of time and only see a contestant win $8,000. The clock format was smart, because viewers could expect something to happen within a time limit. Unfortunately, the limit was too small and would not give contestants adequate time. 45 seconds isn't enough to build enough confidence in an answer, especially when you're going for $500,000. Take the Tournament of 10, for example. Everybody knew what the right answer was, but with less than 3 minutes, no one had enough time to think it out and go for the million. You can practically tell by the contestant's reaction halfway through that they weren't going for it. Watch this clip of Sam Murray from the Tournament. He had absolutely NO CONFIDENCE in the answer. He had to fluke guess: www.youtube.com/watch?v=G9OVpPjlxHw. Add in the fact that a winner was FORCED, and that their last REAL winner was in 2003, and you lose interest in the show. The reason as to why these shows aren't where they used to be in terms of popularity is because there is too big of a gap between wins. People don't want to wait so long because they start to lose hope in the show, and think that there is never going to be another major win (take it from a Leafs fan ). If I was to change an element of the $Mil wedge, I would make it so that when a contestant got the wedge and solved the puzzle, it would forever be in there possession, regardless if they hit Bankrupt 50 times from that point. It makes it exciting because there is a good chance of a $Million Bonus Round, and at the same time, it would also be exciting to see the contestant make a comeback if they are losing. That's my opinion.
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therealcu2010
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Post by therealcu2010 on Sept 15, 2012 18:29:26 GMT -5
At the same time, increasing the number of times the million is won only destroys the budget further, meaning overall winnings decrease over the long-term. Take Millionaire for example. During the first syndicated season, two people won the million...then immediately the next season, the money tree was changed so that the second safe point became $25,000, and the overall question difficulty spiked significantly to keep people from earning too much money (though removing the Fastest Finger for the syndicated show didn't exactly help, either...) As a result, nobody has won the million legitimately since, and even now in the Shuffle era, people frequently leave with less than $50,000.
TL;DR, having a million dollar prize in a daily game show is just generally a bad idea. Wheel has it right, for the most part...the difficulty of winning the top prize means it'll only be won once every several years or so.
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WarioSajak
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Post by WarioSajak on Sept 15, 2012 19:53:51 GMT -5
The clock format was smart, because viewers could expect something to happen within a time limit. Unfortunately, the limit was too small and would not give contestants adequate time. 45 seconds isn't enough to build enough confidence in an answer, especially when you're going for $500,000. This was the entire point of using a timer.
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