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Post by Prizes on Oct 29, 2014 17:39:13 GMT -5
www.buzzerblog.com/2014/10/29/what-does-wheel-of-fortune-need-to-stay-fresh/I actually was interviewed for this article earlier today, around 11AM, so my thoughts are basically in there. What about you? Agree with Cory, Benjamin, and my thoughts? Disagree? How so? Why? Discuss! If you're reading us through Buzzerblog, and haven't heard of us, hi, and please, we'd welcome some contributions from anyone! No matter what your stance, it's welcomed and respected, just so long as it makes sense, and can be backed up with reason. We avoid all the fanboy and fangirl nonsense seen at far too many other game show pages, so there's not that concern, which I think is quite a bit off-putting and discussion hampering, so it doesn't belong here, either.
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lousan92
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Post by lousan92 on Oct 29, 2014 18:03:43 GMT -5
I saw it in BAV's Twitter and I said that I totally agree with all you have said. To enforce the competition between players I would add the equivalent of the Spanish Me lo Quedo. It's something that I really miss in WOF because when you have it, you have to play with the other contestants' scoreboards. I had to see the "Battle Round" in action to say if it would work or not... It would be a mix between the Speed-Up round and the Express, and it would be interesting to see.
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genius2751
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Post by genius2751 on Oct 29, 2014 18:32:59 GMT -5
I'd really like it if Wheel simply uses phrases we use today, such as "TAKING A SELFIE" or "OR NAH" (but the latter is definitely unlikely to happen) and if they could just use way better puzzles for the Prize Puzzle round instead of brochure stuff.
Is it really that much more difficult to type "of" instead of "o/"? It's just as many characters, and way less confusing!
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mechamind
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Post by mechamind on Oct 29, 2014 21:04:30 GMT -5
To stay "new", appeal to the "new" (people born after a certain date, itself subject to debate) the right way. Granted, even this could get out of hand, though comparing a MLP:FiM themed puzzle to a "totally awesome" one, it would show that they're trying.
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germanname1990
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Post by germanname1990 on Oct 29, 2014 21:47:17 GMT -5
I'd be scared of Changing Keys (the good ones from late 1983 to early 1994) not being the most recognized theme. I know TPIR recently made remixes of their old prize music packages, even though they could've sounded way better. Wheel can certainly do better than that.
I remember first hearing the 1994 theme when I was just 4 1/2 years old. I was like, "Huh?" My mom agrees with how I feel about the 1994 theme. I'm not about to quit ranting about how much I want the good theme musics back until they bring them back.
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Post by Deleted on Oct 30, 2014 12:11:47 GMT -5
Agreed with the article. I have some minor changes to what was said in the article: 1. "More Interesting Prizes" - I don't know who it was that mentioned it here on BAV, but I like the idea of changing the objective of WOF: the winner who advances to the bonus round is the person with the highest CASH total, not counting prizes. Also, what about giving away prizes ala Wheel 2000: solve the puzzle, receive a small prize on the side (with the above rule in effect). 2. "Make the Game More Competitive" - I like the idea of the Battle Round, which sounds similar to the Express wedge (Express Round sounds better than Battle Round, IMO). The only thing I would change is what happens on a bad call. Rather than buzzing in, just go to the next player. Keep it simple. 3. "Bring Back Your Winners" - This. THis. THIS! 4. "A New Look and Feel" - For music, make it have the same sound as the UK music package, minus the 90s feel. "Changing Keys '15" sounds like a cool name. As for set changes, TPIR is the perfect example. Bring back old school elements, but modernize them. Price brought back the classic border design of the big doors, but made it flashy, attractive, and hip. For WOF, something along the lines of the WOF Junior board game puzzleboard border would, IMO, work (just replace the coloured panels with multicoloured light strips. Keep the light bulbs.) I wonder, if Wheel did decide to do a massive overhaul, would they need to go on hiatus for a season?
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Post by WooWho on Oct 30, 2014 23:20:17 GMT -5
Gameplay-wise, I don't think there's anything they CAN do to attract more viewers. Look at Feud--it's exactly the same game as it was back in 1976, and don't bother trying the argument that they upped the prize money, so it must be doing better. The Fast Money top prize has been $20,000 since...2001? It's all Steve. Now I'm not saying to give Pat and/or Vanna the boot--not by a longshot. Bring back some of the players who went viral for one reason or another, if they want ratings. The audience wants to see if emilburp will pull another solve out of thin air, to see if Julian's going to make another on-the-spot dicespin, to see Trent spread his infectious love of the game all over again. I think now, more than any other time in the past, they want to see personalities, not minor gameplay tweaks.
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Post by greenday61892 on Oct 31, 2014 0:02:13 GMT -5
If the audience saw DPG, they'd KNOW Emil can pull it off... and that'd make them want it even more!
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WayoshiM
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Post by WayoshiM on Oct 31, 2014 0:17:07 GMT -5
Wheel will coast, because on Pat & Vanna alone they can, until they retire, which I think could happen at the end of this decade. (I think two most likely dates if they want to set it - end of S35, end of S40. Maybe S40 is a decent stopping point, but it feels a bit long to me - that's June 2023...) If Harry continues to coast after they retire and ratings do sag, then we could finally see some major changes. And to be fair, this isn't surprising or necessarily bad behavior - Price essentially did the same. The real difference has been that Wheel has stubbornly not adjusted to inflation (and even worse, submitted to a "primetime gimmick", as Dan has aptly described, although I sure bet Harry never expected it to cost him 3mil in just over 6 seasons when mapping it out), and now that the puzzle quality is in a staggering decline, no aspect of the show is particularly good right now on a day-to-day basis. I think the one well-considered retroactive move I would make would have been to raise the entire wheel substantially instead of introducing the prize puzzle. I am pretty sure the PP was created to raise the maingame winner's total to a minimum that looked more acceptable as the 2000s went on (in particular, I remember one old lady who ended up winning 100 on POWER WINDOWS (while calling WMDO or something amazingly clutch) only winning 61xx in the maingame, which was frustratingly cheap to me). But the same could have been accomplished by simply doubling every wheel value (except big money, of course... 3500, 5000, 7500 anyone?). Every once in awhile, it's BANKRUPTs galore or someone fails a couple rounds at the end and it's a bad game, but I mean still today there are a few games a year with four-digit maingame winners, even in a couple cases 8xxx. I don't think the difference would have been that much, and you could have maybe kept Jackpot this season too. And think of the 30-45 seconds saved from the PP description going towards 3-4 more spins of gameplay. I bet this thread doesn't exist right now if they just went with my move instead of the PP.
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Post by rashad1428 on Nov 1, 2014 12:36:24 GMT -5
I've been reading some of the post and I don't post much on here but I will now. I feel that the show has introduced too many gimmicks that has overshadowed the true essence of the show. The reason why the show worked so well in the past and ratings were always high because it was unpredictable and fun, but the show was simple. There are too many complications now (contestants having to worry about bankrupts) contestants have to deal with and I feel it brings some of the energy that should be there down from not only them but fans watching at home. I was watching some old episodes recently and I noticed how contestants would land on the $5,000 wedge more then than now and how today that wedge has become more of a show piece than actual gameplay. I feel we should get rid of one toss-up and the mystery round all together. Change up the music and graphics, just make it more simpler than where it is now.
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WayoshiM
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Post by WayoshiM on Nov 1, 2014 13:14:22 GMT -5
The "lack" of $5000 can be attributed to a few factors:
-BANKRUPT added next to it permanently -Pat's weakening final spin nearly killing off full R4 6k speed-ups -The staff manipulating the final dings when 5k is about to potentially be in position for Pat on the next spin (based on spin pattern), or it is in position and stretching the round to one more spin. This has happened too many times to be a coincidence. The budget is probably already somewhat shot this season due to the million, but by no means is this a trend isolated to just this season.
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mechamind
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Post by mechamind on Nov 1, 2014 13:48:07 GMT -5
^ I would not attribute budget to the million. Who here is aware of Sony's general financial status?
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Prizes
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Post by Prizes on Nov 1, 2014 15:19:43 GMT -5
I am, and I figure I'm not alone, if only because of publicly available statements of financial position, since it's a publicly traded company. You need some accounting and/or finance background to understand them, but thankfully, I have that. One of things that is notable is they just reported a $2.1 billion annual loss on their mobile phone division on Tuesday, because of the iPhone 6, which is about 10% of their current company overall money, before taxes or anything. But to the big numbers, and this is really alarming how badly things have been fouled up in Sony's Headquarters, in Minato-ku, Tokyo (which you might know as Minato City, meaning port, due to its proximity from the seaside).
Of 75.421B in total revenue for the financial year 3/31/13 to 3/31/14, it came at a cost of 57.836B, which is 76.68% percent of revenue, which is far too high; especially for an electronics company, on the whole. Also, Sony has 5.01% more accounts receivable (cash owed that they haven't gotten owed yet), compared with physical cash. They need to have more on hand. There's also the concern about their current liabilites (stuff due <1 year), with that at 46.35B on this front. Remember, gross profit (Total Revenue-Cost of Revenue) is only 17.586B. This means a given one million dollar winner for Wheel only takes out 1/17,586th of Sony's entire gross profit; nearly immaterial (irrelevant, financially) to the corporation, on the whole. To say otherwise is laughable.
Here's something else disturbing about Sony: the money they made the last financial year is only 37.94% of what they owe in the coming year, which isn't remotely sustainable. Sure, they have a lot of great long term funds invested, in the amount of 76.895B but since those aren't divulged, for obvious trade reasons, who knows how they'll turn out? Well, there's history, if we look at the weak form of the efficient market hypothesis: Cash flows from investing activities has not been all that great of a strong suit for Sony-it lost money 144M on these ventures in 2011, and shrunk to 38.45% of the growth it had in 2012, to 1.15B this year, which, given how much is spent on these fronts, that's terrible, with only a 1.48% return on its research this year.
Also, receivables are at 10.698B, as mentioned. General accounts payable with in the year? 30.56B, nearly triple (285.66%, for those who like the precision). Sony is too focused on the long term, with many uncertain ideas. Last but not least, the purpose of a company or a corporation is to appease shareholders, nothing else. They've been absolutely awful on shareholder equity (what you get from investing in their stocks, bonds, etc.): It's gone down the past few years, and there's no sign to say that it should increase anytime soon, even with its signature PS4 or Wheel/J!/etc, which shows this mismangement of the company. Wheel isn't the problem here. Not thinking of the here and now IS.
Last but not least is the, in this case unfortunate, trickle down effect. Sony's money and financial holders pass down, unsurprisingly, to its subsidiaries and shows. Because the big, parent company is hurting, and not using its funds wisely for shareholders, Wheel is going to trickle down from that (as is Jeopardy!), and take a big blow in its budget. Don't blame Harry for this, blame Osamu Nagayama (the chairman), Kazuo Hirai (CEO, President, Director), and Kinichiro Yoshida (Chief Financial Officer, Director, and Executive VP). This is on them managing the company really poorly. All Harry can do is make with what he's got. As a television Executive Producer, he's got less than no say in this mess. Be careful, my fellow fans, budget mode is going to hit more early AND often as years pass by, based on this information.
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Post by Deleted on Nov 1, 2014 16:31:31 GMT -5
Let's not forget that Sony also owns Who Wants To Be A Millionaire, since they own 2waytraffic. I wonder if this has any affect?
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WarioSajak
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Post by WarioSajak on Nov 1, 2014 20:13:42 GMT -5
[Sony budget stuff] Last but not least is the, in this case unfortunate, trickle down effect. Sony's money and financial holders pass down, unsurprisingly, to its subsidiaries and shows. Because the big, parent company is hurting, and not using its funds wisely for shareholders, Wheel is going to trickle down from that (as is Jeopardy!), and take a big blow in its budget. Don't blame Harry for this, blame Osamu Nagayama (the chairman), Kazuo Hirai (CEO, President, Director), and Kinichiro Yoshida (Chief Financial Officer, Director, and Executive VP). This is on them managing the company really poorly. Fair enough. All Harry can do is make with what he's got. As a television Executive Producer, he's got less than no say in this mess. That still doesn't excuse his personal preference for cars and trips...unless "That's his personal preference." is the kind way of saying "Our budget can't afford things contestants are more likely to actually take." Be careful, my fellow fans, budget mode is going to hit more early AND often as years pass by, based on this information. ...To the point where the whole season is in budget mode? Because that's a scary thought. Let's not forget that Sony also owns Who Wants To Be A Millionaire, since they own 2waytraffic. I wonder if this has any affect? I'm sure it does, given how poorly WWTBAM? does ratings-wise and them losing that lawsuit against Disney around the time the Shuffle format debuted.
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Post by StrangerCoug on Nov 2, 2014 10:11:21 GMT -5
I find myself in agreement with the article and some of what I've read of the comments. Here's what I've been wanting for awhile now: - Give the damn prize puzzle the ax already. I can live with another prize wedge if that's what it takes.
- Move $5,000 back to Round 3 so contestants actually have much of a chance to spin it.
- And, yes, we need something between $900 and top dollar. I've been wanting $1,000 and $1,500 back on the wheel for years.
- Increase the cost of vowels to at least $500. I can back $750, but I feel $1,000 for vowels is extreme with the current values on the wheel despite it taking inflation into account. Quite well, as I've documented (too early in the morning to get the link right now).
- For people asking for a set change: Another thing I've been asking for for awhile is to get rid of the video wall behind the contestants. It serves no real purpose whatsoever, and you have capable set designers. I want the color-coded backdrops back.
- And, yes, I'm getting sick of the theme, too.
TL;DR: I want the show brought a little closer to its roots (though, in their defense, it's starting to get there). I'm not even asking for radical changes—we don't need the show sent back to the drawing board. It does, though, need to ask itself: What worked in the 1980s? What works now? Where is the happy medium between the two?
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WarioSajak
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Post by WarioSajak on Nov 6, 2014 18:48:52 GMT -5
Bumping (a bit) for two reasons: One, I felt my meager response of "Fair enough." to the whole Sony being mismanaged thing was a crap way to respond. It's obviously not a good thing, and furthermore I owe Harry an apology for misblaming him for the show's budget problems. Second, and more importantly on the whole budget issue, because Jeopardy! might be getting a major change soon: Sony's money and financial holders pass down, unsurprisingly, to its subsidiaries and shows. Because the big, parent company is hurting, and not using its funds wisely for shareholders, Wheel is going to trickle down from that (as is Jeopardy!), and take a big blow in its budget. Jeopardy! may be eliminating the "tie creates co-champs" rule.
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Post by greenday61892 on Nov 6, 2014 23:28:35 GMT -5
That is a belief from a contestant, far from potential to be a based rumor
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WarioSajak
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Post by WarioSajak on Nov 7, 2014 0:11:02 GMT -5
Fair point, but Chad Mosher claims he's heard some rumblings as well. Further, the guy being quoted in the Facebook link (Ryan Alley) was involved in the most recent tie back on October 30, and I think he's in the current TOC brackets as well (or at the very least an alternate). Even then, I don't think a contestant would hypothesize something like that without good reason, and given the wording of his statement he may have been deliberately vague to say things without actually saying things. (To give an example of what I mean, this might be akin to Buzzerblog saying "I strongly suggest you watch Wheel this week." for a week that has a $100,000 win or me saying "I strongly think we're gonna have a really bad Trip Puzzle." on...well, most nights, actually. )
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Post by MarioGS on Nov 11, 2014 21:05:08 GMT -5
To address the recent rumors of Jeopardy! adding "sudden death" clues to avoid ties...
I have learned from a Sony source close to Buy a Vowel Boards that while this is a rule on Sports Jeopardy!, it is not in place on the regular Jeopardy!... yet. There have been talks about such a rule at the show, but nothing has been confirmed yet.
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