germanname1990
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Post by germanname1990 on Jul 29, 2013 16:50:33 GMT -5
I believe the current set would look cool if they used this color scheme with the dollar values of today. Don't you think? I agree. That's part of the reason why I made my own impressions using those colours. As for the Express Wedge, it looks promising, but let's see how it goes. Free Play replacing Free Spin has seemed pretty good so far.
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MarioGS
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Post by MarioGS on Jul 29, 2013 16:53:57 GMT -5
Our Twitter source from a while back has informed us of a few more details about Express...
- The wedge is "raised up" like Free Play, so it probably is that second raised wedge in the picture like William said.
- A train horn sound effect is used when it's hit.
- There is no limit to how many times Express can be played. If someone tries it and fails, it can be tried again.
- Failing the Express is followed by at least the Bankrupt slide whistle (doesn't remember if the buzzer also sounded).
- Round 1 is now a "normal" round and Round 2 is still the Mystery Round. Express is only on the Wheel in Round 3.
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WayoshiM
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Post by WayoshiM on Jul 29, 2013 16:57:44 GMT -5
Maybe I should call it an Express Ride, since that's the presentation they're using.
Any info on what it looks like?
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MarioGS
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Post by MarioGS on Jul 29, 2013 17:03:02 GMT -5
Going over that with them right now. Apparently it's blue or purple and yellow (not sure which is text color and which is wedge color just yet), and it's animated. It says "Express" and "$1,000" (not quite sure on which order/orientation).
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WarioSajak
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Post by WarioSajak on Jul 29, 2013 17:14:16 GMT -5
- The wedge is "raised up" like Free Play, so it probably is that second raised wedge in the picture like William said. Apparently it's blue or purple and yellow (not sure which is text color and which is wedge color just yet), and it's animated. Given this, is it possible that something in/of Express' wedge design/behavior and/or electronic innards has been recycled from the final Jackpot, much like how the final Jackpot was recycled from the second (and itself last) Big Money Wedge?
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Post by GameShow75 on Jul 29, 2013 17:44:00 GMT -5
Interesting. So the color of the new EXPRESS Wedge is indigo, which is a mixture of blue & purple.
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MarioGS
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Post by MarioGS on Jul 29, 2013 17:48:55 GMT -5
It appears so. They said "blue or purple".
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germanname1990
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Post by germanname1990 on Jul 29, 2013 18:24:29 GMT -5
Now there's something that popped into my mind. Are they going to have a music score for the Express like they do for the Toss-Ups and Speed-Up? I wouldn't be surprised if there was one.
As for round one going back to a normal round, that may seem all right, although I liked the first three rounds each having a specialty. After all, everything should build from round one obviously.
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Guint
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Post by Guint on Jul 29, 2013 18:34:22 GMT -5
I'm...not a fan of the new wedge. Here's why:
The wedge, once you hit it and go for it, takes away from one of the basic fundamental ideas of the game - spinning the damn Wheel.
It's why I'm not a fan of the Toss-Ups. They serve no point in a show that's called Wheel of Fortune.
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Post by MarioGS on Jul 29, 2013 18:34:38 GMT -5
Pretty sure there's no music during "Express Rides".
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Post by WarioSajak on Jul 29, 2013 20:44:49 GMT -5
The wedge, once you hit it and go for it, takes away from one of the basic fundamental ideas of the game - spinning the damn Wheel.It's why I'm not a fan of the Toss-Ups. They serve no point in a show that's called Wheel of Fortune. That...'s a pretty good point. "Okay, now you can opt to spin again (or buy a vowel or even solve the puzzle if you want), or you can ignore the Wheel entirely and just call letters. [Explanation of the other Express rules.]" That's another thing I just realized: does the contestant have to spin again if they decline the Express? And if they opt to buy a vowel right after being given the "Do you want to get aboard the Express?" question...what happens?
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ten96lt
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Post by ten96lt on Jul 29, 2013 23:31:23 GMT -5
As someone who may possibly be playing this sometime this season, this sounds like a great idea, with one change I wish they'd do. I wish they would now move the PP to round 1. This would add some possible drama to round 3 when they are presumably doing express. Say Player 1 had over $10k and player 2 has nothing and lands on express with a fairly blank puzzle, but a chance to make some major cash. Do you risk leap frogging to the front with a sizable lead by going for it and risking a bankrupt half way and allowing one of your opponents to clean up? Or do you just leave it alone and hope you can land on a couple $3500's and close the gap in TU3 and R4? It would also make the mystery round a little more interesting if one of your opponents have a decent lead after the PP.
Sorry if I missed this (currently traveling so just checking this), does it stay on the wheel during the round if someone uses it and fails or does it come out of play after someone tries to use it? I'm assuming the rules on calling letters while in express might be like the speed round? (3 seconds to make a decision after Vanna moves out) I'd just start spelling the board out as I'm reading it where there's blanks if I don't have to say "buy a vowel"; just call known vowels and letters as needed until I'm comfortable just calling the consonants.
I'd also like to see them play some dramatic music during the "express ride" similar to what old school Millionaire did during the upper tier questions or even play a remix of the speed up round music.
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Post by jjman920 on Jul 29, 2013 23:35:34 GMT -5
I'm...not a fan of the new wedge. Here's why: The wedge, once you hit it and go for it, takes away from one of the basic fundamental ideas of the game - spinning the damn Wheel.It's why I'm not a fan of the Toss-Ups. They serve no point in a show that's called Wheel of Fortune. I respectfully disagree. I think it is okay for shows to add elements (usually one or two, not a ton) that deviate from the foundation of the game. The Price is Right (1956) had some bonus "games" that had nothing to do with pricing anything and were just an elaborate way of revealing the bonus. The Price is Right (1972), of course, added the Big Wheel once the show expanded to an hour. Password added the puzzle format in its last two incarnations (we aren't going to talk about Million Dollar Password :shifty:). Beyond allowing a little leeway for deviation, I think the "Express" Wedge still holds true to Wheel of Fortune. The show is called Wheel of Fortune. The wheel is supposed to be the gateway to a fortune and while using the "Express" doesn't require you to spin for, what could be, a long amount of time, you still have to spin to get to it. One other thing, I completely understand not liking Toss-Ups, but I think they're a fun way to award consolation money. While they still give out $1K if you goose-egg the show, there's still an opportunity to earn a little something while practicing your brain for the rounds to come.
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Post by armadilloal on Jul 29, 2013 23:35:49 GMT -5
That's another thing I just realized: does the contestant have to spin again if they decline the Express? And if they opt to buy a vowel right after being given the "Do you want to get aboard the Express?" question...what happens? The answer is almost certainly exactly the same as what happens if someone declines to flip over a Mystery Wedge.
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Post by WooWho on Jul 29, 2013 23:36:11 GMT -5
I think it's like Free Play in the sense that it is "used" when hit, you don't pick it up.
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Post by MarioGS on Jul 29, 2013 23:57:55 GMT -5
ten96lt, I can confirm that there's no limit as to how many times Express can be played with, and that there's no music during "Express rides". The Express doesn't get to get "used" until the player calls a correct consonant after hitting it. Example... *player spins, hits Express* Pat: Okay, first let's have a letter... Contestant: T Pat: Two T's. You get $2,000 and you can take another turn or if you're feeling adventurous, you can hop aboard the Express. What do you think? Contestant: I'm going to go for it! *cue "Express Mode"* That's another thing I just realized: does the contestant have to spin again if they decline the Express? And if they opt to buy a vowel right after being given the "Do you want to get aboard the Express?" question...what happens? Pat's wording, from what I've seen/heard, implies that you don't have to spin again after declining Express, just like how you don't have to spin after getting a Free Play. Players can buy vowels immediately after opting to take the Express, though presumably they can after declining it, too. I would guess that they would have to declare that they want to go for it before asking to buy the vowel. Otherwise, buying outright is considered a decline, sort of like how after Pat prompts for a player to use the Wild Card, asking to buy a vowel is considered declining to use the Wild Card. In a nutshell, the way I envision it, after you call a right letter on Express, your available options (think the WOF video games) are "Spin", "Buy Vowel", "Solve", or "Express".
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germanname1990
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Post by germanname1990 on Jul 30, 2013 6:44:51 GMT -5
Now I can see Guint has a point, but at the same time, the Express can lead to more rounds, meaning there could be a smaller chance of An007 putting "Gooseegged for $1000" next to someone's name (while the winning player goes on to win $100,000/the Million in the Bonus Round). Think about what happened when the Shopping element was dropped and when Toss-Ups were introduced. As much as people want to spin the Wheel, they came here to solve puzzles as well.
As for the Express replacing Jackpot, however, I don't think that was a good move. In my viewpoint, it should've replaced the Mystery Round. If you're certain of the puzzle that you're going to take the ride, you're chances of winning big are FAR better than 50/50. As for it being the same round as the Prize Puzzle round, I don't think that was a good idea either. I wouldn't be surprised if they moved the Prize Puzzle to round one. The nice thing is that if they moved the Prize Puzzle to Round 1, the two players who didn't get the puzzle have an advantage as to how much they need to get, giving them a sort of incentive at the same time too. Plus, they have more chances to overcome that player. We'd be better off with the Prize Puzzle being in round 1, if of course it still exists.
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Post by LeafApollo on Jul 30, 2013 7:45:19 GMT -5
Now I can see Guint has a point, but at the same time, the Express can lead to more rounds, meaning there could be a smaller chance of An007 putting "Gooseegged for $1000" next to someone's name (while the winning player goes on to win $100,000/the Million in the Bonus Round). Think about what happened when the Shopping element was dropped and when Toss-Ups were introduced. As much as people want to spin the Wheel, they came here to solve puzzles as well. As for the Express replacing Jackpot, however, I don't think that was a good move. In my viewpoint, it should've replaced the Mystery Round. If you're certain of the puzzle that you're going to take the ride, you're chances of winning big are FAR better than 50/50. As for it being the same round as the Prize Puzzle round, I don't think that was a good idea either. I wouldn't be surprised if they moved the Prize Puzzle to round one. The nice thing is that if they moved the Prize Puzzle to Round 1, the two players who didn't get the puzzle have an advantage as to how much they need to get, giving them a sort of incentive at the same time too. Plus, they have more chances to overcome that player. We'd be better off with the Prize Puzzle being in round 1, if of course it still exists. I have to agree with you on this one germanname, I think the Express round should go in place of the mystery round instead of the Jackpot, it definitely is easier to make the fast money through the Express instead of having to gamble. <script type="text/html" id="overlay_tmpl"><div id="<%= overlayId %>" class="_ziggytv_overlay_style" style="left: <%= overlayLeft %>; top: <%= overlayTop %>; width: <%= overlayWidth %>; height: <%= overlayHeight %>"></div></script>
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germanname1990
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Post by germanname1990 on Jul 30, 2013 9:15:32 GMT -5
Plus with more money offered in later rounds, well there you go. Another way to overtake the Prize Puzzle winner.
Now an interesting thing to note about spinning wheels and solving puzzles, solving Hangman puzzles is the point of the game (although not as much of the point on the UK version apart from the Cashpot and Prize token and whatever offered cash on that version). The Wheel despite being part of the title, was really the gimmick inspired by Merv's childhood memory of the big Spinning Wheel game at the annual church picnic. Not to sway your opinion about the Express wedge or anything, Guint. Just thought I'd point that out. Got the info from Pioneers of Television: Game Shows. I guess it goes to show at times that the gimmick makes a better title than the game's main point.
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Post by gameshowguy2000 on Jul 30, 2013 11:21:40 GMT -5
So this new wedge is similar to Fast Forward on TJW, as well as Bid (which worked similarly to FF).
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